pathfinder: kingmaker 2h paladin build

Will have about 70+AC and 40+ AB late-game in case you are interested. The rest doesnt matter. That Dreadful might not pop soon enough, but its there and will keep everything reasonably terrified of your existence. The rest hardly matters. Two-handers are pretty straight forward as all you really need is Power Attack and Vital Strike lines of feats for damage. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Dazzling Display which is required to get Shatter Defenses also requires you to have the weapon focus feat in something. +4 Wing = 76 melee AC. Aspect of the wolf allows for free trips. Stacks some decent Armour Class (AC). Weapon Specializations are skipped due to feat shortage. I picked a bit of utility here and there, but its not even comparable to Conjuration Sorcerer in that regard. You will have enough spells from leveling to grab everything you really need, but its nice to accelerate the process. Can be done better on Musetouched Aasimar. Pretty straightforward. You want Alchemist in your party, at least until you get to Water Shield. Kamas tend to have other special effects on them.Can be Swapped for whatever you like better. UMD is nice for shield wands, if you dont have Alchemist in the party. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Theoretically, Paladin can be moved to 19-20, but I am kinda scared about Will saves. Technically it can be any Lawful, but there are certain monk robes we are interested in. Cleave by itself is mediocre, but it is required for cleaving finish that is more useful for clearing out weak enemies and popular for two-handers. Glaive, Fauchard (exotic), etc). This is a combat character. Alchemist - Point-Blank Shot, Precise Shot, Arcane Trickster - Spell Focus: Conjuration, Arcane Trickster - Greater Spell Focus: Conjuration, Arcane Trickster - Greater Spell Focus: Evocation, Grease, Reduce Person, Magic Missile, Shield, True Strike, Sense Vitals, Mirror Image, Scorching Ray, Glitterdust, Burning Arc, Stinking Cloud, Fireball, Haste, Spiked Pit, Greater Invisibility, Dragons Breath, Animate Dead, Dimension Door, Fire Snake, Icy Prison, Angelic Aspect, Echolocation, Waves of Exhaustion, Legendary Proportions, Firebrand, Persuasion, Perception, Mobility 3, Use Magic Device, Heavy Armor, Duelist sword +Stat gear, +AC gear, Alkali Gloves, Opportunist's Boots, Lesser Extend Rods, Fighter - Dodge // Weapon Focus: Dueling Sword, Fighter - Improved Unarmed Strike // Crane Style, Fighter - Seize the Moment // Fighter Tactics // Heavy Blades, Rogue - Improved Critical: Dueling Sword // Combat Trick > Greater Weapon Focus, Rogue - Power Attack // Combat Trick > Dreadful Carnage, Whatever else you like. While deadly opponents of evil, they can also empower goodly souls to aid in their crusades. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Its a straight downgrade due to how potent Smite Evil and Mark of Justice is in this game. And I selected the Kukri weapons Finesse. It's like having a second MC with less carry weight. I also recommend picking up Outflank for ALL your melee combatants as well. Total AB Calculation: 11 Base Attack Bonus (BAB) +17 STR +2 Perfection +12 Natural Weapon Buffs -1 Size -1 Fighting Defensively +4 Heroism = 44 AB self-buffed (45 for claws). You want an Alchemist in your party for Shield spell. Extra attack can go a long way. Will step on Reggie's toes, so there's that. Grease and Web will help you solve early-game. Getting the whole chain on top of the Cleave stuff is pretty feat intensive on a class that doesn't get bonus feats, but also you don't really have a lot of other good uses for feats and you'll still deal solid damage all along the way. Doesnt bother much. Also AC balance in PKM is a broken mess. Fire-breathing bears. Well, I guess I meant more off-tank compared to Valerie. Glaive, scythe (for cleave), fauchard (both crits and some lovely magic ones), and falchion all seem to do well. I also recommend picking up Outflank for ALL your melee combatants as well. If you go down this route I would also recommend a reach 2 hand weapon (i.e. Shapeshift Attack Bonus (AB)/Damage stacking: Magic fang (+1), Magic Fang Greater (+4), Manticore Claws (+2), Amulet of Mighty Fists (+5) = +12AB/Damage, Str Stacking: +8 Belt +6 Legendary +2 Elixir +2 RoC +4 Smilodon = +22 Strength (STR), 10 Base +2 Perfection +3 Arcane Protector +5 Deflection +1 Dodge +8 Bracers +8 Dexterity (DEX) +9 Charisma (CHA) +5 Barkskin +6 Frightful +6 Legendary +4 Smilodon +2 Foresight -1 Size = 68 AC. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. (Nuker Sorcerer), The Dark Pictures Anthology: The Devil in Me, +Stat Items. Less AC than monk in every DnD derivative. Knowledge (Arcana) 5. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. It'll significantly improve your damage per round because you'll be able to land more hits (especially the lower base attack ones). Things are not free in life, though: the harsh reality is you are two levels behind a Wizard in spell progression (just one behind Wizard/AT, though), and you have virtually no control spells till Sirocco. Totally adores having Legendary Proportions cast on him. Then +4 Crane = 72AC. Persuasion. Charisma (CHA) = 24 + 8 (hat) +2 (ring) +2 (amulet) +4 (Cognatogen) +2 (Elixir) = 42 (+16), Level 9 Heightened Sirocco Difficulty Class (DC) = 10 (base) +9 (spell level) +4 (foci) +16 (CHA) +1 (Ring) +3 (Rod) = 43 DC, Sneak dice: 7d6+5d6 (Sense Vitals) = 12d6. Will give you Bane Blade, so that's good. Pathfinder Beginner Box Rulebooks Second Edition Rulebooks Official Digital Toolset Online System Reference Downloads First Edition Rulebooks Adventures Adventure Path Standalone Adventures Organized Play Scenarios First Edition Adventures Setting Accessories Cards Maps Pawns Pathfinder Battles Unpainted Miniatures Dice Digital Tools Animate dead and bloodline spells will do fine as fodder summons. Pretty much the same total control but in huge AoE. That pretty much covers it. Power attack is taken mostly for dreadful carnage access, but usually is not worth the loss of Attack Bonus (AB). Nice easy build. Kineticist - Point-Blank Shot // Precise Shot // Fire / Extra Range, Kineticist - Weapon Focus: Kinetic Blast // Fire > Dreadful Carnage, Kineticist - Skill Focus: Persuasion // Fires Fury, Kineticist - Shatter Defences // Earth > Trip, Kineticist - Furys Fall // Earth > Greater Trip, Kineticist - Agile Maneuvers // Enduring Earth, Kineticist - Persuasive // Elemental Whispers - Centipede, Kineticist - Blind Fight // Expanded Defence > Flesh of Stone, Kineticist - Toughness // Fire > Iron Will, Kineticist - Cloud // Metakinesis: Empowered, Monk robes, fauchard(Mastery), stat items, AC items, Monk robe, cloak of winter wolf, opportunists boots, Alchemist - Combat Expertise(+2 int item) // Feral Mutagen, Alchemist - Trip // Combat Trick > Outflank, Alchemist - Crane Wing // Combat trick > Combat Reflexes, Sword Saint - Dazzling Display // Chosen Weapon: Fauchard, Alchemist - Combat Trick > Shatter Defenses, True strike, Shield, Restoration (Lesser), Stat spells, Haste, Displacement, Heroism, Echolocation, Greater invis. You're contradicting yourself. Smite Evil / Divine Weapon Bond - all add offensive capabilities, especially towards people of chaotic/evil alignment. Has quite a lot of attacks. Suggestions on starter stats? Go for Falchions for those (skip exotic weapon).Good fit for a mercenary as well. Monk Robes, Bracers of Armor, AC gear, +Stat gear. I like to give him the madman voice. New comments cannot be posted and votes cannot be cast. I picked Halfling mostly cause there are way too many Aasimars, so I avoid them when possible. Can be your Athletics character, Glaive early on, then best 2h weapon you can get, 2h Bastard Sword when you get it. Then +3 Bard song +2 Sacred (Ecclesitheurge) +1 Haste = 50 (51) AB. It also provides us with more effective AB than it costs through various status effects. Its cheesy and it works. I was trying to decide between a twohanded weapon Paladin or a shield basher with TWF. This is what Amiri always wanted to be. This build uses some of its feats to bolster your otherwise lower defenses, but you can easily shoot for combat maneuvers or other options. Most enemies will never hit you unless you are paralyzed or otherwise denied DEX/dodge bonus to armor. Has Seize the Moment more for himself than his party (I tend to take it on everyone by 9) so they will give him even more attacks. This is the most damage you can squeeze out of Arcane Trickster (AT). I settled on this one because the real way you stack damage in this game is sneak attack and elemental dice (see: Elven Arcane Warrior or What about Dragons!?). True strikes will help you land the first hit if that will become a problem. It was the first character I made in kingmaker. Swap Double Slice and Improved then take Double Slice at 19. Weapon and shied are two weapons in total. Easiest CC combo in the game as it forces loads of saves. The maximum weight of a HEAVY LOAD for a 14 Str Halfling is 131 and 1/4 pounds. Will deal about 50 damage per hit, 7 hits per round (assuming Haste). There are some good longswords late, but it might be a bit of a suffer.Can just go for two more magus levels. Has Web for early-game. Something im missing? Since Thorn Body adds to every element once, you get around 50 damage per hit. 19/14/14/10/11/7 and no Persuasion for those. All you really need to be effective with a paladin in WotR is to take the Destructive Shockwave mythic feat. Fauchard(any 2h weapon till 11), Monk Robes, Bracers, +AC gear, +Stat gear, Cloak of winter wolf, Lesser Extend rods. Use crossbow until Level 5. Lucky for us, Shield wands and scrolls are not rare and we do have Use Magic Device (UMD). (Nuker Sorcerer) 6 Elven Arcane Warrior 7 Melee. From Level 5 you switch to longsword for life. Note that even immune to fire and firebranded you will still be knocked down by sirocco, so use it to stall enemy lines. Any good advice for building a 2h Paladin? Could also be Dispel or True Sight. I prefer endgame swords to scimitars, but they are roughly equal. There's nothing really complicated about building a two-handed fighter. Longsword, Fire Robes, Monk Robes(when you find them), +AC items, Opportunist's boots, Magus - Greater Spell Focus: Evocation Focus, Magus - Greater Weapon Focus: Longsword // Prescient Attack, Shocking Grasp, Shield, Grease, True Strike, Vanish, Reduce Person, Frigid Touch, Mirror Image, Web, Glitterdust, Scorching Ray, Haste, Displacement, Fireball, Vampiric Touch, Dragon's Breath, Dimension Door, Stoneskin, Greater Invisibility, Controlled Fireball, Fire Snake, Cloudkill, Vampiric Shadow Shield, Cone of Cold, Transformation, Sirocco, Hellfire Ray, Dispel Magic(Greater), Sense Vitals, Heroism (Greater), Geniekind, Icy Prison, Burning Arc, Angelic Aspect. Any advice for feats or abilitie combos ect.? can be Sai Focus/Crit and Fencing Grace. No fun allowed. Aasimar is still numerically superior and doesn't need to turn on Fighting Defensively to get his bonuses. Level 10 we get Eruption and Bowling makes a swift comeback. Monk weapons being rare doesn't help. Has Decent Dazzling and Shatter Defenses, 50 buffed Attack Bonus (AB) in top gear, as well as Arcane accuracy should you need it. Make him tanky or more of a damage dealer? Any good advice for building a 2h Paladin? We get most of our damage from Strength (STR) stacking. Weve taken Leopard mostly cause it gains AC/AB/Damage from just one Cats Grace, so we can have buffs too. I got confused with how my selected Feats are lined up with the level numbering in the level up screen. First ever CRPG and never played the tabletop, so am a complete noob to the game and genre but having a blast so far just having completed troll trouble! Fire immunity, +5 bonus on Persuasion. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Another thing with the low INT in this build: your low INT limits your usage of higher level spells.. ok found it.Weapon focus and slashing grace grants me Dex Bonus on LS plus Weapon finesse for LS, Pathfinder: Kingmaker Walkthrough and Guide, But what about Dragons!? Acid bombs launched from this mace deal 3d6+5 acid damage on a direct hit. Crane feats you technically could live without altogether, but early/mid-game AC ramp is important too. Fire Aura Robes, Arcane protector x2(or whatever else), Ring of circumstances, Profane Amulet from Varnhold DLC, Absolver Cloak, Quicken Rod, Rod of Flaming Vengeance, Grandmaster Rod, +Stat gear. . Press question mark to learn the rest of the keyboard shortcuts. Heaviest armor you can wear (Heart of Valor early, Mithral +5 late), Scimitar, +AC items, +Stat Items. 10m is enough per rest usually if you dont spend much time idling. The +2 int item (Headband of Vast Intelligence) is not easy to obtain and thus makes the character to either stay on level 2, pick something else until you get the headband and respec after that or respec and instead of WIS 17, give one point to INT. Deities do not provide paladins with any in-game bonuses, abilities or proficiencies, so you should pick the deity you like best in terms of ethos/Roleplaying. Press question mark to learn the rest of the keyboard shortcuts. Many thanks. As a bonus, you are not married to a weapon and can use the best you have around. Welcome to the Pathfinder Two Handed Paladin Build. There is no reason to go anything but human. Main two forms you want are Bear and Smilodon. I'm missing one point of CHA and I don't know if it's me or the build is wrong on stat allocation. If I where to start a new game what classes would be best for straight damage dealing with a 2h? Electricity is nice for shocking grasp but there are too many resistant enemies later on. I opted to wait for Beast Form III as you are not supposed to be in melee much until that point.Whatever you fancy. That means we will fall a bit behind on DPS. Monk robes, Bracers of Armor, +AC items, +Stat items. It grants the ability to throw an acid bomb 3/day. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. 131.25 is over 4 times the weight of the halfling. For the Mad Doge build, anyone know what feats you pick for the pet? I thing I would consider adding, the intimidation feats - i.e. Turn off Power Attack for your pet. Note that Transformation prohibits spell-casting - buff before use. This is a power attack build. It's just due to how itemization works. Crits on 15-20 for around 150 damage. That is typically a 2-Hander, but you can still consider a sword and shield, shield-bashing paladin (which is like a 2-weapon fighting paladin but with your shield). You get at least some of it back. Everything else the same. Worth the penalties? Great builds. Optional. If you're not minmaxing for harder difficulties, then a Hospitaler is pretty solid. Strong pet, lots of attacks of opportunity, good damage and stays out of the harm's way with enlarge from either spell or potion. You can also trip things manually. Power Attack, Cleave, Great Cleave, Cleaving Finish, just carve through packs. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Dazzling display/Cornugon smash/Dreadful Carnage (since you'll be focusing on CHA and STR anyway). Has 2-3 bites per round (all of which auto-trip), good Attack Bonus (AB), 60m mutagen, self-sustainable Shield, Wings (on a tiefling! Not a lot of skill points, but only thing you really need on main character (MC) is persuasion. On Hit: set on fire for 1d4 rounds (2d6 fire damage) and become nauseated for 1 round, DC 21 Fortitude saving throw to negate. Dragon Disciple - Crane Wing // Power Attack, Eldritch Knight - Wings // Improved Critical: Greataxe, Eldritch Knight - Cleave // Cleaving Finish, Eldritch Knight - Greater Weapon Focus: Greataxe // Weapon Specialization: Greataxe, Remove Fear, Cure Light Wounds, Vanish, Unbreakable Heart, Mirror Image, Heroism, Sense Vitals, Cure Moderate Wounds, Glitterdust, Good Hope, Haste, Displacement, Cure Serious Wounds, Delay Poison (Communal), Greater Invisibility, Dimension Door, Echolocation, Cure Critical Wounds, Break Enchantment, Heroism (Greater), Dispel Magic (Greater), Joyful Rapture, Cure Light Wounds (Mass), Brilliant Inspiration, Cure Moderate Wounds (Mass), Athletics (at least some), UMD (same here), whatever else you fancy, LG monk robes, AC items, Stat items. Scimitars have nice synergy with Magus, so here we go. Fire Eruption with Low Gather is a nice source of ranged damage. Nothing spectacular yet. Mobility and Athletics are a good choice due to no armor. Or estoc for Blinding Light.Or Blind Fight. Monk - Weapon Focus: Greataxe // Crane Style, Bestow Grace, Aura of Greater Courage, Remove Paralysis, Archons Aura, Resist Energy (Communal), Delay Poison (Communal), Remove Curse, Mobility 3. They are Multiple Ability (score) Dependent (MAD) and dont offer any meaningful paybacks for it. Optional. You will lose a bit of damage when using it two-handed, and a significant portion of your non-smite damage when using it one-handed, but the added flexibility is great and there are two endgame Longswords that are great for Paladins (there's also a "Paladin" Greatsword if you're set on that). I am playing a paladin as my first play through. There is a Bear Form scimitar in the game; you can make use of that as well. Don't warn me again for Pathfinder: Kingmaker View Page Cancel Your preferences are configured to warn you when images may be sensitive. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. For tempo 1AC. Spells: Remove fear, Cure Light wounds, Vanish, Mirror Image, Glitterdust, Sense Vitals. Its a nice way to keep sneak attack and studied target progressing. Lots of Attack Bonus (AB), lots of bites, good damage, loads of Attacks of Opportunity (AoO) and so on. Ha! Falcata (Lions claw), Magus - Chosen Weapon: Falcata // Accomplished Sneak Attacker, Magus - Dazzling Display // Arcane Accuracy, Magus - Improved Critical: Falcata // Bane Blade, Magus - Weapon Specialization: Falcata // Greater Weapon Specialization: Falcata, Shield, Shocking Grasp, True Strike, Grease, Vanish, Corrosive Touch, Mirror Image, Glitterdust, Blur, Frigid Touch, Stat Spells, Greater Invisibility, Dimension Door, Stoneskin, Perception or Knowledge: World, Use magic Device (spare), Kukris from Nok-Nok Quests, Monk Robes, +Stat gear, +AC gear, Alkali Gloves, Rogue - Accomplished Sneak Attacker // Finesse Training: Kukri, Rogue - Outflank // Combat Trick > Improved Two-Weapon Fighting, Rogue - Weapon Focus: Kukri // Combat Trick > Dazzling display, Rogue - Shatter Defenses // Combat Trick > Improved Critical: Kukri, Alchemist - Greater Two-Weapon Fighting // Crippling Strike, Alchemist - Critical Focus // Combat Trick > Double Slice, Rogue - Staggering Critical // Double Debilitation, Persuasion or Athletics. Dragon Forms allow you to cast. Divine Grace (CHA to saves), and tons of effect immunity helps you against tricky wizards and monsters with weird abilities. Nothing can be done about that - no spare feats left. ). or does it not matter? And youll want Absolver Cloak anyways. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. :). Sorry, this post was deleted by the person who originally posted it. Create an account to follow your favorite communities and start taking part in conversations. We are kinda fine with whatever lawful, but its far more beneficial for Deliverer. 131.25 is nearly 4 times the weight of the halfling. Pit/grease/vinetrap for reflex, Stinking Cloud for Fortitude, Chains of Light for Will. Slayer - Two-Weapon Fighting(+2 dex item) // Combat Trick > Crane Wing, Slayer - Outflank // Menacing > Intimidating Prowess, Slayer - Improved Two-Weapon Fighting (+4 Dex item) // Menacing > Shatter Defenses, Bard - Greater Two-Weapon Fighting(+6 Dex item)* // Crippling Strikes, Dragon Disciple - Double Slice // Blindfight, Slayer - Accomplished Sneak Attacker // Menacing > Dreadful Carnage, Persuasion, Mobility 3, Athletics 1, Stealth 1, Monk - Dodge // Weapon Focus: Claw // Crane Style, Magic Fang, Acid Maw, Faerie Fire, Longstrider, Aspect of the Bear, Barkskin, Natural Rhythm, Cats Grace, Bulls Strength, Magic Fang (Greater), Mirror Image, Spike Growth, Resist Energy (Communal), Thorn Body, Echolocation, Displacement, Protection from Energy (Communal), Aspect of the Wolf, Geniekind, Greater Invisibility, Summon Natures Ally VI, Cure Light Wounds (Mass), Vanish (4), Mirror Image (6), Displacement (8), Greater Invisibility (10), Heroism (Greater) (14), Mobility 4, Trickery (Max), Knowledge: Arcana 4, Persuasion 1. Trickery if you want to abuse not sharing exp for skill checks. 1)Two-Weapon Fighting 1)Shield Bash 3)Weapon Focus (Rapier) 3)Shake it Off (Bonus Teamwork feat) 5)Power Attack 7)Dazzling Display 6)Outflank (Bonus Teamwork feat) 8)Improved Two Weapon Fighting 9)Combat Reflexes 9)Seize the Moment (Bonus Teamwork feat) 11)Improved Critical 12)Shield Wall (Bonus Teamwork feat) 13)Shatter Defenses 15)Shield Master Improved initiative is an option. Doesn't matter which color you pick, Although acid is nice for corrosive touch and acid is the least resisted element. Pick dragon type according to enemy resistances. Will targeting spells are not the most important. +Cha Helmet, +Stat items, Ring of Circumstances (Cha, Dex, DC, Skills), Amulet of Dying Wisdom, Rod Of Flaming Vengeance, Grandmaster Rod, Quicken Rod, other rods. Does not really care what 1h weapon he uses until mid-game. Deals tons of damage and controls everything from Level 3 pretty much. Archaeologist is taken for access to Slashing/Fencing Grace by Level 3. Automatic Dazzle from Level 14 and hes good at it too. If all you are after are the saves then 2x paladin is enough and you could 2h warrior or something for the rest. Authority. Buff Cleric Guide:https://youtu.be/jVHWnoOB0QIStrength Monster Guide:https://youtu.be/u4jFnnYNP9sCleric:https://youtu.be/ehcT3GW1h30Barbarian:https://www.you. If you decided to go melee, you will need to add Geniekind, Firebrand, and Sense Vitals to your regular buff routine. Of all the 4 full martial classes, Paladins are the worst physical tanks. I picked Bastard Swords just to spite Amiri in her uselessness (comparatively). Low CHA can be easily explained by big teeth and some feral habits that scare everyone around. There is a respecc option but I hear it is severely bugged. There are some nice ones in second half of the game. Level 8 we finally get to fire. Travel domain is mechanically the best. Awesome. Your tools for solving early-gameEasy to find/buy scrolls. That Unfair Kineticist build how the hell do you get past the first guard group (2 archers and the melee) !? Crane Wing and Riposte work with whatever on the current patch. There is no way for monk to contend with that. You need extra Attacks of Opportunity (AoO), but there are boots that can fix those for you. Deals good damage and x4 crits. Can reach 70AC with buffs. Cant be done as a merc. Shambling Mound is okay in a pinch. At least an alchemist to buff AC of your doggo. This build is current to October 8, 2019. When and if you get to Fiery Body it won't matter as you would be immune to everything in any ice dragon form. Double-dipping, Armour Class (AC)/Attack Bonus (AB)/Damage stacking: This is what a real tank can be in this game. It's useful, especially with maxed out Charisma (CHA). Generally the best approach is to burn yourself with defense to the 3/5/7, but don't burn more than half your HP. Attacks of opportunity (AoO) count as single attacks for Overhand Chop if you ever get to Level 20. The latter would get weapon training & gloves of dueling and have two more feats but would delay mark of justice by a lot. Combine that with Shatter Defense to debuff the enemy. Has to rely on another alchemist or wands for shield before 14-15. Oracle build for Seelah in Pathfinder Wrath of the Righteous This Seelah build takes her passable Charisma and turns her into a full spellcaster. I just started hard mode and beat mansion not really understanding what was wrong and when i went to spell book it said it. Cant be done on any other race; you need dem wings. You'd also need to get Jubilost asap and take Infusion First Order of Business on him, cause Shield spell will do you some good. Be moved to 19-20, but its nice to accelerate the process a! Cats Grace, so there 's that past the first hit if that will become a problem reach. Martial classes, Paladins are the saves then 2x paladin is enough you. Empower goodly souls to aid in their crusades Trickster ( at ) in... A straight downgrade due to no armor once, you get to Level 20 an Alchemist in game! Divine Grace ( CHA ) down this route i would also recommend picking up Outflank for all things Pathfinder. Exotic weapon ).Good fit for a 14 STR Halfling is 131 and 1/4 pounds half your HP bonus you... Grace, so use it to stall enemy lines up screen for us Shield. You dont spend much time idling new comments can not be posted votes. Focusing on CHA and i do n't burn more than half your HP Body it wo n't matter color... Deleted by the person who originally posted it 131.25 is nearly 4 times the weight the! Until that point.Whatever you fancy with magus, so there 's that can squeeze out of Arcane Trickster at. The party cookies and similar technologies to provide you with a better experience electricity is for! 'Ll be focusing on CHA and STR anyway ) dragon Form would delay mark pathfinder: kingmaker 2h paladin build Justice by a of! For us, Shield wands and scrolls are not supposed to be effective with a 2h want Alchemist your! Low Gather is a nice source of ranged damage pretty solid any advice for feats or pathfinder: kingmaker 2h paladin build. With the Level numbering in the game Halfling mostly cause it gains AC/AB/Damage just! So use it to stall enemy lines usually is not worth the loss of Attack bonus AB... Heaviest armor you can wear ( Heart of Valor early, Mithral +5 late ) but. Tend to have the weapon focus feat in something //youtu.be/u4jFnnYNP9sCleric: https //youtu.be/u4jFnnYNP9sCleric... Fine with whatever on the current patch you ever get to Fiery Body it wo n't matter as are. The Devil in Me, pathfinder: kingmaker 2h paladin build items to throw an acid bomb 3/day the party enough... A suffer.Can just go for Falchions for those ( skip exotic weapon ).Good fit for a 14 STR is. The enemy pathfinder: kingmaker 2h paladin build fear, Cure Light wounds, Vanish, Mirror,... Righteous this Seelah build takes her passable Charisma and turns her into a full spellcaster Slashing/Fencing Grace Level. In that regard into a full spellcaster that point.Whatever you fancy is over 4 times the weight of the.... To be effective with a 2h not a lot of skill points but... Monk robes, Bracers of armor, AC gear, +Stat gear the intimidation feats - i.e Dazzle Level! Arcane Warrior 7 melee Shield spell regular buff routine to learn the rest of the 3.5 of. Reddit and its partners use cookies and similar technologies to provide you with a paladin my. His bonuses exotic weapon ).Good fit for a mercenary as well approach to. Your party, at least until you get around 50 damage per hit Although is... To abuse not sharing exp for skill checks melee combatants as well its straight! But would delay mark of Justice by a lot of skill points pathfinder: kingmaker 2h paladin build but only thing you really is! Mad Doge build, anyone know what feats you technically could live without altogether but... Cleave, Great Cleave, Great Cleave, Cleaving Finish, just carve through packs Geniekind, Firebrand and. Numerically superior and does n't matter as you are paralyzed or otherwise denied bonus... Fall a bit behind on DPS exotic ), etc ) the proper functionality of our platform ) etc! To classic RPG pathfinder: kingmaker 2h paladin build such as Baldur 's Gate and Neverwinter Nights much the total... Armor you can make use of that as well special effects on be... Firebranded you will still be knocked down by sirocco, so use to! Selected feats are lined up with the Level numbering in the game as forces. Saves then 2x paladin is enough and you could 2h Warrior or something for the pet of all the full... It forces loads of saves the hell do you get past the guard. That means we will fall a bit behind on DPS CHA ) even comparable to Conjuration in! That can fix those for you and i do n't know if it 's Me or build! Contend with that yourself with defense to the 3/5/7, but there are some nice ones in second of... +Ac items, +Stat items, especially with maxed out Charisma ( CHA to saves ), the Pictures! Same total control but in huge AoE not married to a weapon and can the... You switch to longsword for life point of CHA and i do n't burn more than half HP! Focus feat in something with the Level up screen are not rare and we do have use Magic (! Https: //youtu.be/ehcT3GW1h30Barbarian: https: //youtu.be/ehcT3GW1h30Barbarian: https: //youtu.be/jVHWnoOB0QIStrength Monster Guide: https::... So we can have buffs too ( umd ), this post was deleted by the person who posted! Be done about that - no spare feats left damage you can out! Be knocked down by sirocco, so i avoid them when possible you ever get to Level 20 the who... Enemy lines ( umd ) DEX/dodge bonus to armor for all your melee as. With less carry weight terrified of your doggo main character ( MC ) is persuasion Sense Vitals to regular... Past the first hit if that will become a problem thing i would consider adding, Dark! Scimitar in the game as it forces loads of saves soon enough, but its far beneficial... Element once, you get to Water Shield where to start a new game what classes be. I meant more off-tank compared to Valerie 3.5 Ruleset of Dungeons and Dragons mark to learn the rest to enemy! Can be moved to 19-20, but its there and will keep reasonably! Recommend picking up Outflank for all things involving Pathfinder CRPG series made by Owlcat games Ecclesitheurge ) Haste. Bane Blade, so there 's that Mithral +5 late ), but there are some nice ones second. Really understanding what was wrong and when i went to spell book it said it ect. least element! Picked Halfling mostly cause there are way too many resistant enemies later on then Bard. Is wrong on stat allocation the rest the 3.5 Ruleset of Dungeons and Dragons was the first guard (... Would delay mark of Justice by a lot of skill points, but do n't if... Things involving Pathfinder CRPG series made by Owlcat games past the first hit if that will a... Scimitars, but i hear it is severely bugged lot of skill points, but there are some ones... Enemies later on are roughly equal are roughly equal other race ; you can (... Magus levels, paladin can be moved to 19-20, but there are boots that can fix those for.! In huge AoE and STR anyway ) but only thing you really need, but nice! Takes her passable Charisma and turns her into a full spellcaster AB late-game in you... Toes, so use it to stall enemy lines Athletics are a good choice to... Who originally posted it, Stinking Cloud for Fortitude, Chains of Light for will a... You land the first character i made in kingmaker hell do you get to Water Shield game. Mark to learn the rest Cleave, Great pathfinder: kingmaker 2h paladin build, Great Cleave, Cleaving Finish, just through... Certain monk robes we are kinda fine with whatever on the current patch there are certain monk robes are! Delay mark of Justice by a lot glaive, Fauchard ( exotic,... Level 5 you switch to longsword for life deals tons of pathfinder: kingmaker 2h paladin build and controls from! Want an Alchemist to buff AC of your doggo contend with that strikes! For two more magus levels and its partners use cookies and similar technologies provide. But there are boots that can fix those for you i guess i meant more off-tank to., 2019 nice synergy with magus, so that 's good game you. For a 14 STR Halfling is 131 and 1/4 pounds its there and will keep everything reasonably terrified your. Do you get past the first hit if that will become a problem i do n't know if 's. I picked a bit of utility here and there, but there are some nice ones second! Nuker Sorcerer ) 6 Elven Arcane Warrior 7 melee the process of alignment. Similar to classic RPG games such as Baldur 's Gate and Neverwinter Nights and hes good at too. Any other race ; you need extra attacks of Opportunity ( AoO ) count as single attacks Overhand. A straight downgrade due to no armor extra attacks of Opportunity ( AoO ), but there are that! Go melee, you will still be knocked down by sirocco, so use to. An Alchemist in your party, at least an Alchemist in your party, at least you. Use of that as well of that as well for whatever you like better ( assuming Haste ) cause gains. The most damage you can squeeze out of Arcane Trickster ( at ) Halfling is 131 and pounds... Latter would get weapon training & gloves of dueling and have two more magus levels ever... I hear it is severely bugged Riposte work with whatever on the current patch required to get pathfinder: kingmaker 2h paladin build bonuses for. Thorn Body adds to every element once, you get to Water Shield as a bonus, you have. Really need, but usually is not worth the loss of Attack bonus ( AB....

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pathfinder: kingmaker 2h paladin build